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Animal - Backtracking (8 Queens)
Recommendation |
Recommended |
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Link |
http://www.animal.ahrgr.de/showAnimationDetails.php3?anim=2; http://www.animal.ahrgr.de/showAnimationDetails.php3?anim=58 |
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Delivery Method |
Animal Animation |
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License |
Non-Commercial |
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Language |
English; German |
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Author |
Guido Rössling |
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Institution |
TU Darmstadt, Darmstadt, Germany |
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Project |
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Works |
Yes |
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Description |
Presents a small tutorial on backtracking, and then has a detailed animated example of the 4 Queens problem (a smaller version of the 8 Queens problem, on a 4 x 4 board). Under the field with the Queens the algorithm is described verbally. The separate steps are highlighted using colours. |
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Evaluation |
Clear presentation. User should be able to understand how backtracking works form watching this. |
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Animation; Step Control; Canned Data |
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Lecture Aid; Self Study |
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Screenshots |
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Videos |
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References |
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For detailed instructions on how to install Animal and run Animal AVs, see: http://www.algoanim.info/Animal2/?q=node/290. Once you have installed the Animal .jar file and downloaded/unpacked the .zip file of Animal animations, you are now ready to run Animal. Run the .jar file to start Animal. Then go to the "Open" menu item, and browse to where you put the animal animations you got in the .zip file. Click on "backtracking" from the list. You can then step through the animation, or use "kiosk mode" to have the steps fed to you at a constant pace. |
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First Visited |
2007-07-21 |
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Last Visited |
2010-02-04 |
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Last Updated |
1999-05-03 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
JAWAA - Recursion Example
Recommendation |
Has Potential |
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Link |
http://www.cs.duke.edu/courses/cps100/fall02/lects/sep17/recurexamp.html |
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Delivery Method |
Java Applet |
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License |
Non-OSI Open Source |
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Language |
English |
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Author |
Susan Rodger |
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Institution |
Duke University |
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Project |
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Works |
Yes |
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Description |
Animation of the recursion stack associated with the operation of a simple function that repeatedly divides by two until the value of one is reached. |
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Evaluation |
Weaknesses: Passive animation, no possibility to step line by line or step backward nor to give the input. The dark red color does not show very clearly. Good: Smooth animation makes it possible to recognize where the changes are happening. Comments: The visual presentation of the stack gets the point across that there is a stack associated with recursion, and that each function has its own values for the parameters. Not easy to follow or compelling. Meant to be used in context of lecture notes. |
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Animation Only; Canned Data |
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Lecture Aid |
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Screenshots |
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Videos |
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References |
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First Visited |
2006-09-02 |
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Last Visited |
2008-07-23 |
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Last Updated |
2002 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
Java Applets Centre - Tower of Hanoi
Recommendation |
Not Recommended |
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Link |
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Delivery Method |
Java Applet |
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License |
Unavailable |
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Language |
English |
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Author |
R. Mukundan |
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Institution |
University of Canterbury |
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Project |
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Works |
Yes |
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Description |
User selects a number of disks, and then an animation showing the disk moves is presented. |
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Evaluation |
Very simple. User has no control over the pacing. |
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Animation Only |
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Lecture Aid |
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Screenshots |
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Videos |
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References |
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First Visited |
2006-04-03 |
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Last Visited |
2008-07-21 |
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Last Updated |
2006 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
JHAVÉ - Backtracking with 15 Puzzle
Recommendation |
Has Potential |
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Link |
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Delivery Method |
Java Web Start |
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License |
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Language |
English |
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Author |
Tom Naps |
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Institution |
University of Wisconsin - Oshkosh |
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Project |
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Works |
Yes |
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Description |
Visualization of backtracking using the 15 puzzle as an example. |
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Evaluation |
The AV is set up as a series of "slides" in one pane, and pseudocode in the adjacent pane. As the user steps through the "slides", the associated pseudocode is highlighted. Occasional questions pop up for the user to answer. The AV includes a nice explanation of how backtracking works. The only real problem with this presentation is that the nodes on the graph are relatively big, and the tree quickly runs off the screen, with no scrolling available. |
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Step Control; Questions; Canned Data |
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Lecture Aid; Self Study; Lab Exercise |
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Screenshots |
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Videos |
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References |
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First Visited |
2008-07-08 |
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Last Visited |
2008-07-10 |
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Last Updated |
2008-07-01 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
UPatras Backtrack
Recommendation |
Unrated |
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Link |
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Delivery Method |
Java Applet |
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License |
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Language |
English |
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Author |
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Institution |
University of Patras |
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Project |
UPatras Collection |
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Works |
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Description |
8 queens problem. |
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Evaluation |
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Screenshots |
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Videos |
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References |
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First Visited |
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Last Visited |
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Last Updated |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
Java Applets Centre - N-Queens Problem
Recommendation |
Not Recommended |
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Link |
http://www.cosc.canterbury.ac.nz/people/mukundan/dsal/NQP.html |
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Delivery Method |
Java Applet |
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License |
Unavailable |
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Language |
English |
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Author |
R. Mukundan |
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Institution |
University of Canterbury |
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Project |
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Works |
Yes |
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Description |
Simple animation of the placement steps taken when solving the 8 queens problem using backtracking. |
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Evaluation |
User just watches the pieces being placed. |
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Animation Only |
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Lecture Aid |
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Screenshots |
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Videos |
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References |
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First Visited |
2006-04-03 |
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Last Visited |
2008-07-21 |
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Last Updated |
2006 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
Animal - Branch and Bounds
Recommendation |
Has Potential |
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Link |
http://www.animal.ahrgr.de/showAnimationDetails.php3?anim=9; http://www.animal.ahrgr.de/showAnimationDetails.php3?anim=63 |
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Delivery Method |
Animal Animation |
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License |
Non-Commercial |
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Language |
English; German |
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Author |
Guido Rössling |
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Institution |
TU Darmstadt, Darmstadt, Germany |
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Project |
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Works |
Yes |
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Description |
Presents a small tutorial on branch and bounds, and shows an example on a small graph computing a traveling salesman tour. |
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Evaluation |
Reasonably good example, though there is no branch-and-bounds tree, so it is hard to understand the relationship of the B&B process to solving the TS problem. NOTE: There are two other Branch and Bounds demonstrations at this site (one on knapsack problem), but those are hard to follow and would be Not Recommended. |
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Animation; Step Control; Canned Data |
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Lecture Aid; Self Study |
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Screenshots |
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Videos |
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References |
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For detailed instructions on how to install Animal and run Animal AVs, see: http://www.algoanim.info/Animal2/?q=node/290. Once you have installed the Animal .jar file and downloaded/unpacked the .zip file of Animal animations, you are now ready to run Animal. Run the .jar file to start Animal. Then go to the "Open" menu item, and browse to where you put the animal animations you got in the .zip file. Pick this AV from the list. You can then step through the animation, or use "kiosk mode" to have the steps fed to you at a constant pace. |
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First Visited |
2007-07-21 |
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Last Visited |
2008-07-24 |
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Last Updated |
1999-05-10 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
ALVIE - TOH Backtracking
Recommendation |
Unrated |
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Link |
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Delivery Method |
Java Application |
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License |
By Request |
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Language |
English |
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Author |
Pilu Crescenzi |
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Institution |
University of Florence |
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Project |
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Works |
Yes |
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Description |
Walkthrough for the Towers of Hanoi algorithm. |
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Evaluation |
Simple-to-use user interface for walking through the example. Simply open up the AV (see directions below) and step through the example with pseudo-code. As you go through the example, you are directed to the corresponding line in the pseudocode and given a line or two of explanation in the message window. Attractive layout of the data, including colors. |
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Step Control; Canned Data |
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Lecture Aid; Self Study |
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Screenshots |
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Videos |
http://sites.google.com/site/alviehomepage/alvie3/downoads/hanoiTower.swf |
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References |
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Download and unzip the ALVIE system from the website. Double click on the .jar file. Within the ALVIE pane (not the GRIND pane), click on the "eye" icon (third icon from the left in the toolbar) to get a list of algorithms from which select the AV that you want. Once selected, click OK and step through the AV with the arrow icons. |
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First Visited |
2010-01-29 |
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Last Visited |
2010-01-29 |
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Last Updated |
2009-12-20 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
ALVIE - Sodoku by Backtracking
Recommendation |
Unrated |
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Link |
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Delivery Method |
Java Application |
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License |
By Request |
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Language |
English |
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Author |
Pilu Crescenzi |
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Institution |
University of Florence |
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Project |
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Works |
Yes |
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Description |
Walkthrough showing a backtracking algorithm to solve Sodoku puzzles. |
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Evaluation |
Simple-to-use user interface for walking through the example. Simply open up the AV (see directions below) and step through the example with pseudo-code. As you go through the example, you are directed to the corresponding line in the pseudocode and given a line or two of explanation in the message window. Attractive layout of the data, including colors. |
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Step Control; Canned Data |
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Lecture Aid; Self Study |
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Screenshots |
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Videos |
http://sites.google.com/site/alviehomepage/alvie3/downoads/sudoku.swf |
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References |
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Download and unzip the ALVIE system from the website. Double click on the .jar file. Within the ALVIE pane (not the GRIND pane), click on the "eye" icon (third icon from the left in the toolbar) to get a list of algorithms from which select the AV that you want. Once selected, click OK and step through the AV with the arrow icons. |
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First Visited |
2010-01-29 |
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Last Visited |
2010-01-29 |
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Last Updated |
2009-12-20 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |
Animal - Knapsack with Branch and Bounds
Recommendation |
Unrated |
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Link |
http://www.animal.ahrgr.de/showAnimationDetails.php3?anim=10 |
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Delivery Method |
Animal Animation |
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License |
Non-Commercial |
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Language |
English |
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Author |
Oscar Davidson, Dennis Burns, Jonathan Kressin, Suchi Perry |
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Institution |
TU Darmstadt, Darmstadt, Germany |
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Project |
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Works |
Yes |
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Description |
Presents a slideshow with an example walking through a branch-and-bounds approach to solving the Knapsack problem. The site has other similar examples of traversing the evaluation tree for Knapsack. |
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Evaluation |
|
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Animation; Step Control; Canned Data |
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Lecture Aid; Self Study |
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Screenshots |
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Videos |
|
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References |
|
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For detailed instructions on how to install Animal and run Animal AVs, see: http://www.algoanim.info/Animal2/?q=node/290. Once you have installed the Animal .jar file and downloaded/unpacked the .zip file of Animal animations, you are now ready to run Animal. Run the .jar file to start Animal. Then go to the "Open" menu item, and browse to where you put the animal animations you got in the .zip file. Pick this AV from the list. You can then step through the animation, or use "kiosk mode" to have the steps fed to you at a constant pace. |
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First Visited |
2010-02-04 |
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Last Visited |
2010-02-04 |
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Last Updated |
2000-05-17 |
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Topic |
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Community |
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Edit |
You may edit this entry if you have an account. |





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